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L_OGLFilenameTab

Written by Julien

Column Name

Description

Data Type

Length

Allow Nulls

Default

OGL_RID

Reference ID for Surface

Integer

4

0
​

OGL_MF_RID

Module number

Integer

4

✓

1
​

OGL_DESC

Surface description

VarWChar

50

✓

OGL_FILENAME

File Path

VarWChar

128

✓

OGL_MODE

Integer

4

✓

0
​

OGL_BUMP_FILENAME

Path, Bump Map= file to create different texture types: e.g. rough surface

OGL_EMMISION_FILENAME

OGL_AMBIENT_RGBA

Defines a RGB code for Ambient light

OGL_DIFFUSE_RGBA

Defines a RGB code for the surface texture

OGL_SPECULAR_RGBA

Defines a RGB code for the specular surface

OGL_EMISSION_RGBA

Defines a RGB code for the emission surface

OGL_SHININESS

Defines luminance of the texture

OGL_BUMP_STRENGTH

Defines the opacity of the bump texture

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